What is a dreamer?
A dreamer on Aigap is someone who spots a problem and wants to solve it with software — without being a developer. Here's what the day-to-day really looks like, how the money works, and what to expect in year one.
Who is a dreamer?
The word means literally what it says: someone who dreams. An Aigap dreamer is a person who notices a problem and decides to solve it with software.
Not a "developer" in the classic sense. They might not know any programming languages. They might not have a university degree.
Among the dreamers we know: a former accountant, an inventory specialist who spent years at his family's furniture workshop, a former hairstylist, a freelance graphic designer, a university student.
A dreamer's daily routine
9 AM: coffee, email. There are new comments on your system in the Store from yesterday — reply.
10:00 - 12:30: A user emailed asking for a feature. Open Aigap, add it in 30 minutes. Republish (version bump).
13:00 - 14:30: Lunch. Maybe school pickup. Maybe a laptop at a café.
15:00 - 17:30: A new system idea. Research the space, prototype in Aigap. Write a blog post (like this one). Chat with users on Twitter.
The dreamer life isn't 9-to-5. Some days you work 12 hours, other days 3.
What does the money look like?
Honest answer: months 1-6 are usually below zero. Building takes time, the first sales don't come, and when they do, it's just one or two.
Months 6-12: A system or two has found product-market fit. Revenue is $200-500/month. This is the typical "should I quit my day job?" moment.
Year 1-2: A few systems are selling at once. Target: $1,000-3,000/month.
Year 2+: The top 10 dreamers earn $4,000-10,000/month.
These numbers are real, but not for every dreamer. About 30% quit within the first year — the most common reason is not finding enough motivation in the first six months.
Commission structure
When you sell a system in the Onremo Store, 85% of the sale is yours. The other 15% covers Aigap infrastructure, payment processing, and legal obligations (taxes, etc.).
Pro plan vs Free plan doesn't change the commission — it's the same for everyone. Upgrading to Pro only gives you more systems you can publish, advanced analytics, API access; commission stays at 15%.
Does one-time vs monthly subscription change anything? No. 85% is yours either way.
Which system suits which generation of dreamer?
For first-time dreamers: A system that solves a small problem in a niche. Something the market needs but the big SaaS companies aren't bothering with.
Examples: "SMS reminder system for dental clinics," "Marketplace stock sync for specialty grocers," "Lesson-fee tracker for music teachers."
These systems typically sell at $20-80 to 200-1,000 customers → $4,000-80,000 in revenue range.
For experienced dreamers: Broader audience, recurring subscription revenue. E.g. CRM, project management, vertical SaaS.
Community and support
The Aigap dreamer community is active on Discord and Slack. 800+ members, 200+ messages a day. Other dreamers help you with questions and give feedback.
There's a monthly "Dreamer Demo Day" — you show your new systems to others and get feedback.
Once a year, the "Aigap Summit" in Istanbul. 2-3 days of meetups, workshops, networking.
Dreamer stories
Mira Labs: Former freelance graphic designer. "I was sitting at a salon, watching a customer try to book a WhatsApp appointment over the phone, and I thought 'this should be a system.' That's the day I started." Now a dreamer with 3 systems, earning ~$8,000/month.
Burak Çelik: Inventory specialist at his family's furniture workshop. "We tracked stock in a notebook. I wanted to get it out of the notebook and into the Store." He built Stock Optimizer. Over a thousand businesses use it.
Hesap Atölyesi: Former accountant. "My accounting career ended, but the same problem I saw every day for years was still there: dealing with the tax office shouldn't be this hard." Builds e-invoicing and accounting systems.
How to start
- Create an Aigap account. aigap.com
- Activate your Onremo dreamer account. Account → Membership → switch to Pro plan.
- Design your first system. 1-2 weeks. Start small.
- Publish to the Store. Publishing guide.
- Reach your first users. Twitter, LinkedIn, industry communities.
- Collect feedback, improve, repeat.